ASPECT
Public Member Functions | Private Attributes | List of all members
aspect::Particle::Property::ViscoPlasticStrainInvariant< dim > Class Template Reference
Inheritance diagram for aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >:
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Public Member Functions

 ViscoPlasticStrainInvariant ()
 
void initialize () override
 
void initialize_one_particle_property (const Point< dim > &position, std::vector< double > &particle_properties) const override
 
void update_particle_properties (const ParticleUpdateInputs< dim > &inputs, typename ParticleHandler< dim >::particle_iterator_range &particles) const override
 
UpdateTimeFlags need_update () const override
 
UpdateFlags get_update_flags (const unsigned int component) const override
 
std::vector< std::pair< std::string, unsigned int > > get_property_information () const override
 
- Public Member Functions inherited from aspect::Particle::Property::Interface< dim >
virtual DEAL_II_DEPRECATED void update_particle_property (const unsigned int data_position, const Vector< double > &solution, const std::vector< Tensor< 1, dim >> &gradients, typename ParticleHandler< dim >::particle_iterator &particle) const
 
virtual DEAL_II_DEPRECATED UpdateFlags get_needed_update_flags () const
 
virtual InitializationModeForLateParticles late_initialization_mode () const
 
virtual void set_data_position (const unsigned int data_position)
 
virtual unsigned int get_data_position () const
 
- Public Member Functions inherited from aspect::Particle::ParticleInterfaceBase
 ParticleInterfaceBase ()
 
void set_particle_manager_index (unsigned int particle_manager_index)
 Set which particle manager the plugin belongs to. More...
 
unsigned int get_particle_manager_index () const
 Gets which particle manager the plugin belong to. More...
 
- Public Member Functions inherited from aspect::Plugins::InterfaceBase
virtual ~InterfaceBase ()=default
 
virtual void update ()
 
virtual void parse_parameters (ParameterHandler &prm)
 
- Public Member Functions inherited from aspect::SimulatorAccess< dim >
 SimulatorAccess ()
 
 SimulatorAccess (const Simulator< dim > &simulator_object)
 
virtual ~SimulatorAccess ()=default
 
virtual void initialize_simulator (const Simulator< dim > &simulator_object)
 
const Introspection< dim > & introspection () const
 
const Simulator< dim > & get_simulator () const
 
const Parameters< dim > & get_parameters () const
 
SimulatorSignals< dim > & get_signals () const
 
MPI_Comm get_mpi_communicator () const
 
TimerOutput & get_computing_timer () const
 
const ConditionalOStream & get_pcout () const
 
double get_time () const
 
double get_timestep () const
 
double get_old_timestep () const
 
unsigned int get_timestep_number () const
 
const TimeStepping::Manager< dim > & get_timestepping_manager () const
 
unsigned int get_nonlinear_iteration () const
 
const parallel::distributed::Triangulation< dim > & get_triangulation () const
 
double get_volume () const
 
const Mapping< dim > & get_mapping () const
 
std::string get_output_directory () const
 
bool include_adiabatic_heating () const
 
bool include_latent_heat () const
 
bool include_melt_transport () const
 
int get_stokes_velocity_degree () const
 
double get_adiabatic_surface_temperature () const
 
double get_surface_pressure () const
 
bool convert_output_to_years () const
 
unsigned int get_pre_refinement_step () const
 
unsigned int n_compositional_fields () const
 
double get_end_time () const
 
void get_refinement_criteria (Vector< float > &estimated_error_per_cell) const
 
void get_artificial_viscosity (Vector< float > &viscosity_per_cell, const bool skip_interior_cells=false) const
 
void get_artificial_viscosity_composition (Vector< float > &viscosity_per_cell, const unsigned int compositional_variable) const
 
const LinearAlgebra::BlockVectorget_current_linearization_point () const
 
const LinearAlgebra::BlockVectorget_solution () const
 
const LinearAlgebra::BlockVectorget_old_solution () const
 
const LinearAlgebra::BlockVectorget_old_old_solution () const
 
const LinearAlgebra::BlockVectorget_reaction_vector () const
 
const LinearAlgebra::BlockVectorget_mesh_velocity () const
 
const DoFHandler< dim > & get_dof_handler () const
 
const FiniteElement< dim > & get_fe () const
 
const LinearAlgebra::BlockSparseMatrixget_system_matrix () const
 
const LinearAlgebra::BlockSparseMatrixget_system_preconditioner_matrix () const
 
const MaterialModel::Interface< dim > & get_material_model () const
 
const GravityModel::Interface< dim > & get_gravity_model () const
 
const InitialTopographyModel::Interface< dim > & get_initial_topography_model () const
 
const GeometryModel::Interface< dim > & get_geometry_model () const
 
const AdiabaticConditions::Interface< dim > & get_adiabatic_conditions () const
 
bool has_boundary_temperature () const
 
const BoundaryTemperature::Manager< dim > & get_boundary_temperature_manager () const
 
const BoundaryHeatFlux::Interface< dim > & get_boundary_heat_flux () const
 
bool has_boundary_composition () const
 
const BoundaryComposition::Manager< dim > & get_boundary_composition_manager () const
 
const BoundaryTraction::Manager< dim > & get_boundary_traction_manager () const
 
std::shared_ptr< const InitialTemperature::Manager< dim > > get_initial_temperature_manager_pointer () const
 
const InitialTemperature::Manager< dim > & get_initial_temperature_manager () const
 
std::shared_ptr< const InitialComposition::Manager< dim > > get_initial_composition_manager_pointer () const
 
const InitialComposition::Manager< dim > & get_initial_composition_manager () const
 
const std::set< types::boundary_id > & get_fixed_temperature_boundary_indicators () const
 
const std::set< types::boundary_id > & get_fixed_heat_flux_boundary_indicators () const
 
const std::set< types::boundary_id > & get_fixed_composition_boundary_indicators () const
 
const std::set< types::boundary_id > & get_mesh_deformation_boundary_indicators () const
 
const BoundaryVelocity::Manager< dim > & get_boundary_velocity_manager () const
 
const HeatingModel::Manager< dim > & get_heating_model_manager () const
 
const MeshRefinement::Manager< dim > & get_mesh_refinement_manager () const
 
const MeltHandler< dim > & get_melt_handler () const
 
const VolumeOfFluidHandler< dim > & get_volume_of_fluid_handler () const
 
const NewtonHandler< dim > & get_newton_handler () const
 
const MeshDeformation::MeshDeformationHandler< dim > & get_mesh_deformation_handler () const
 
const LateralAveraging< dim > & get_lateral_averaging () const
 
const AffineConstraints< double > & get_current_constraints () const
 
bool simulator_is_past_initialization () const
 
double get_pressure_scaling () const
 
bool pressure_rhs_needs_compatibility_modification () const
 
bool model_has_prescribed_stokes_solution () const
 
TableHandler & get_statistics_object () const
 
const Postprocess::Manager< dim > & get_postprocess_manager () const
 
unsigned int n_particle_managers () const
 
const Particle::Manager< dim > & get_particle_manager (const unsigned int particle_manager_index) const
 
Particle::Manager< dim > & get_particle_manager (const unsigned int particle_manager_index)
 
bool is_stokes_matrix_free ()
 
const StokesMatrixFreeHandler< dim > & get_stokes_matrix_free () const
 
RotationProperties< dim > compute_net_angular_momentum (const bool use_constant_density, const LinearAlgebra::BlockVector &solution, const bool limit_to_top_faces=false) const
 

Private Attributes

unsigned int n_components
 
MaterialModel::MaterialModelInputs< dim > material_inputs
 

Additional Inherited Members

- Static Public Member Functions inherited from aspect::Plugins::InterfaceBase
static void declare_parameters (ParameterHandler &prm)
 
- Static Public Member Functions inherited from aspect::SimulatorAccess< dim >
static void get_composition_values_at_q_point (const std::vector< std::vector< double >> &composition_values, const unsigned int q, std::vector< double > &composition_values_at_q_point)
 
- Protected Attributes inherited from aspect::Particle::Property::Interface< dim >
unsigned int data_position
 

Detailed Description

template<int dim>
class aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >

A class that calculates the finite strain invariant a particle has experienced and assigns it to either the plastic and/or viscous strain field based on whether the material is plastically yielding, or the total strain field used in the visco plastic material model. The implementation of this property is equivalent to the implementation for compositional fields that is located in the plugin benchmarks/buiter_et_al_2008_jgr/plugin/finite_strain_invariant.cc, and is effectively the same as what the visco plastic material model uses for compositional fields.

Definition at line 45 of file viscoplastic_strain_invariants.h.

Constructor & Destructor Documentation

§ ViscoPlasticStrainInvariant()

Constructor.

Member Function Documentation

§ initialize()

template<int dim>
void aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >::initialize ( )
overridevirtual

Initialization function. This function is called once at the beginning of the program after parse_parameters() is run and after the SimulatorAccess (if applicable) is initialized.

The default implementation of this function does nothing, but plugins that derive from this class (via the Interface classes of their respective plugin systems) may overload it if they want something to happen upon startup of the Simulator object to which the plugin contributes.

Reimplemented from aspect::Plugins::InterfaceBase.

§ initialize_one_particle_property()

template<int dim>
void aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >::initialize_one_particle_property ( const Point< dim > &  position,
std::vector< double > &  particle_properties 
) const
overridevirtual

Initialization function. This function is called once at the creation of every particle for every property to initialize its value.

Parameters
[in]positionThe current particle position.
[in,out]particle_propertiesThe properties of the particle that is initialized within the call of this function. The purpose of this function should be to extend this vector by a number of properties.

Reimplemented from aspect::Particle::Property::Interface< dim >.

§ update_particle_properties()

template<int dim>
void aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >::update_particle_properties ( const ParticleUpdateInputs< dim > &  inputs,
typename ParticleHandler< dim >::particle_iterator_range &  particles 
) const
overridevirtual

Update function. This function is called every time an update is requested by need_update() for every cell for every property. It is expected to update the properties of all particles in the given range particles, which are all in one cell. It is obvious that this function is called a lot, so its code should be efficient. The interface provides a default implementation that does nothing, therefore derived plugins that do not require an update do not need to implement this function.

Parameters
[in]inputsA struct of type ParticleUpdateInputs that contains all necessary inputs to compute the particle updates. See the documentation of this struct in include/aspect/particle/property/interface.h for a list of all available inputs.
[in,out]particlesThe particles that are to be updated within this function.

Reimplemented from aspect::Particle::Property::Interface< dim >.

§ need_update()

template<int dim>
UpdateTimeFlags aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >::need_update ( ) const
overridevirtual

Returns an enum, which determines at what times particle properties are updated. The default implementation returns update_never, which signals that particle properties should never be updated. See the documentation of UpdateTimeFlags for a list of possible values and examples for their use. Every plugin that implements this function should return the value appropriate for its purpose, unless it does not need any update, which is the default. This option saves considerable computation time in cases, when no plugin needs to update particle properties over time.

Reimplemented from aspect::Particle::Property::Interface< dim >.

§ get_update_flags()

template<int dim>
UpdateFlags aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >::get_update_flags ( const unsigned int  component) const
overridevirtual

Return which data of the solution component component has to be provided to update the current particle property.

Note that particle properties can only ask for update_default (no data), update_values (solution values), and update_gradients (solution gradients). All other update flags will have no effect.

As an example consider a particle property that depends on the solution values and gradients of the velocity field. In this case the function should return update_values | update_gradients if the component is one of the velocity components, and update_default otherwise.

Parameters
componentThe component of the solution which is to be evaluated.
Returns
The necessary update flags for the solution component component that is required for this particle property.

Reimplemented from aspect::Particle::Property::Interface< dim >.

§ get_property_information()

template<int dim>
std::vector<std::pair<std::string, unsigned int> > aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >::get_property_information ( ) const
overridevirtual

Set up the information about the names and number of components this property requires. Derived classes need to implement this function.

The purpose of this function is to return a vector of pairs of a property name and the number of components associated with this name (e.g. 1 for scalar properties, n for n-dimensional vectors).

Returns
A vector that contains pairs of the property names and the number of components this property plugin defines.

Implements aspect::Particle::Property::Interface< dim >.

Member Data Documentation

§ n_components

template<int dim>
unsigned int aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >::n_components
private

Definition at line 89 of file viscoplastic_strain_invariants.h.

§ material_inputs

template<int dim>
MaterialModel::MaterialModelInputs<dim> aspect::Particle::Property::ViscoPlasticStrainInvariant< dim >::material_inputs
mutableprivate

An object that is used to compute the particle property. Since the object is expensive to create and is needed often it is kept as a member variable. Because it is changed inside a const member function (update_particle_property) it has to be mutable, but since it is only used inside that function and always set before being used that is not a problem. This implementation is not thread safe, but it is currently not used in a threaded context.

Definition at line 100 of file viscoplastic_strain_invariants.h.


The documentation for this class was generated from the following file: