void update_particle_properties(const ParticleUpdateInputs< dim > &inputs, typename ParticleHandler< dim >::particle_iterator_range &particles) const override
void initialize() override
void initialize_one_particle_property(const Point< dim > &position, std::vector< double > &particle_properties) const override
std::shared_ptr< const aspect::InitialTemperature::Manager< dim > > initial_temperature
UpdateTimeFlags need_update() const override
UpdateFlags get_update_flags(const unsigned int component) const override
std::vector< std::pair< std::string, unsigned int > > get_property_information() const override